
#01
The Legend of Zelda: Ocarina of Time
An action-adventure about young Link growing up and traveling time to stop Ganondorf.
1998
Platform
Nintendo's first 3D console, played with a stick and four controller ports.
A ranking of the top games on this system, best first. A game that shipped on more than one platform keeps a separate place on each list.
Up to ten guides โ the ones people open most often on Nintendo 64. The ranking further down is a separate list.
Now the full ranking
The top games on N64, best first.
100 ranked ยท #01โ#100

#01
An action-adventure about young Link growing up and traveling time to stop Ganondorf.
1998

#02
A 3D platformer about Mario jumping through paintings to collect Power Stars and reach Bowser.
1996

#03
An adventure about Link repeating the same three days in a town waiting for the moon to fall.
2000

#04
A first-person shooter about James Bond stopping a satellite weapon, played with an aim that lives on the stick.
1997

#05
A platform fighter about Nintendo characters trying to knock each other out of an arena.
1999

#06
A kart racer about Mario characters sliding through courses and throwing shells at one another.
1996

#07
A 3D platformer about a bear and a bird collecting jiggies across themed worlds.
1998

#08
An RPG about a paper Mario whose partners each solve a different kind of obstacle.
2001

#09
A first-person shooter about agent Joanna Dark and missions that track secondary objectives.
2000

#10
A rail shooter about Fox McCloud choosing paths through the Lylat system.
1997

#11
A 3D platformer about Banjo and Kazooie splitting up across larger, connected worlds.
2000

#12
A puzzle-platformer about five Kongs, each with a different gun and instrument.
1999

#13
A racer about planes, hovercraft, and karts, with a silver-coin challenge on each track.
1997

#14
A 3D platformer about a squirrel paying off a hangover by solving crude set pieces.
2001

#15
A tennis game about charging shots and a short story mode for original characters.
2000

#16
A hover racer about boosting until the machine is nearly out of energy.
1998

#17
A jet-ski racer about carving buoys on water that actually moves.
1996

#18
A rail game about photographing Pokemon and throwing items to change their pose.
1999

#19
A battle game that brings Game Boy Pokemon onto the Nintendo 64 for staged cups.
2000

#20
A board game about four players competing in short mini-games for stars.
2000

#21
A shooter about three characters freeing a planet from insect invaders.
1999

#22
A puzzle-action game about demolishing buildings so a runaway truck can pass.
1997

#23
A survival-horror game about a rookie cop and a college student trapped in Raccoon City during a zombie outbreak.
1998

#24
A wrestling game about created wrestlers and matches that leave the ring.
2000

#25
A flight shooter about piloting Rebel craft through missions from the films.
1998

#26
A first-person shooter about a time-traveling hunter crossing portals with a large arsenal.
1998

#27
A farm sim about raising crops and animals and getting to know a small town.
1999

#28
A platformer about Kirby combining two copy abilities into a new one.
2000

#29
A golf game with a story mode that raises a golfer's stats between rounds.
1999

#30
A flight game about lessons in a gyrocopter, a rocket belt, a cannon, and skydiving.
1996

#31
A snowboarding game about tricks scored by how cleanly you land them.
1998

#32
A dirt-bike racer about temperature, jumps, and a track editor.
2000

#33
A battle game about a battle simulator for Gold, Silver, and Crystal teams, plus a Game Boy tower.
2001

#34
A board-game party title with partner play and new item shops.
2001

#35
An action game about a robot who grabs enemies and objects and shakes them.
1997

#36
A rail shooter about two fighters on a future Earth, played with a cursor and a character.
2000

#37
A strategy RPG about a soldier deserting an empire and leading squads across a war.
2000

#38
A skateboarding game about completing a checklist of tricks in each level.
2001
#39
A racer about Volkswagen Beetles and shortcuts hidden off the main road.
1999

#40
A farming sim about driving and shooting through time periods invaded by insects.
1998

#41
An action game about the mercenary Dash Rendar between The Empire Strikes Back and Return of the Jedi.
1996

#42
A podracing game about repairing a machine between cups on alien tracks.
1999
#43
A 3D action game about hunters entering Dracula's lands at the end of the nineteenth century.
1999

#44
A shooter about a marine returning to a demon outbreak built for the Nintendo 64.
1997

#45
An action-adventure about Mega Man Volnutt digging ruins on an island of scavengers.
2001

#46
An action-adventure about Goemon's party traveling feudal Japan, including a giant-robot fight.
1998

#47
A side-scrolling adventure about Goemon and friends crossing Japan in separate stories.
1999

#48
A platformer about Yoshis eating fruit to keep a storybook world from going blank.
1998

#49
A fighting game about combo breakers, brought to the Nintendo 64 from the arcade.
1996
#50
An arcade football game about late hits and passing plays that should not work.
1998

#51
A soccer game about skill moves and a shot aimed with the stick.
1997
#52
A Mario board game of mini-games, stars, and chance.
1999

#53
A panel-matching puzzle skinned with the Pokemon anime cast.
2000

#54
A puzzle game about a Tetris variant that pays extra for building solid 4x4 blocks.
1999

#55
A cartoon snowboarding racer about items and shortcuts on bright courses.
1998

#56
A drift racer with a single-player campaign and a multiplayer mode.
2000

#57
A stunt racer set in a future San Francisco, with hidden coins and a track editor.
2000

#58
A boat racer about boost pads hidden on rough water.
2000

#59
A simulation-leaning racer about earning a seat in faster teams.
1999

#60
A rally racer about dirt stages and cars you can repaint and upgrade.
1997

#61
A shooter about a soldier in gothic bases.
1998

#62
A shooter about Duke clearing aliens out of themed, explorable levels.
1997

#63
A first-person shooter about a ranger hunting a campaigner across a jungle of dinosaurs.
1997
#64
A puzzle game about possessing robot animals to cross a space station.
1998

#65
A kart racer about Mickey and friends chasing a stolen dog across America.
2000

#66
A shooter about green plastic soldiers warping between their world and a real house.
1999

#67
A 3D platformer about Rayman rescuing friends from robot pirates.
1999

#68
A car-combat game about armed vehicles in open arenas.
1999

#69
A futuristic bike racer about weapons and tracks with loops.
1997

#70
A stunt racer about huge jumps on courses based on San Francisco.
1997

#71
A cross-country arcade racer about checkpoints between cities.
1996

#72
A wrestling game about exhibition matches and a large roster of WCW wrestlers.
1998

#73
An arcade baseball game about long hits and a labeled power swing.
1999

#74
A basketball game with a freer camera and a season mode.
1998

#75
A 3D bomber game about throwing bombs and collecting gold cards.
1997

#76
A jumping bomber adventure that plays more like a platformer than a maze battle.
1998

#77
An action-adventure about a 3D Castlevania that adds new leads and revisits the castle from the previous game.
1999

#78
A multiplayer-focused shooter in the Turok series with bots if you are alone.
1999

#79
A first-person shooter about two new Turoks with different loadouts fighting an oblivion entity.
2000

#80
A fighting game about a compilation of the first three Mortal Kombat rosters on one cartridge.
1996

#81
A fighter about weapons you can pick up during a fight.
1998

#82
A fighting game that scores points for throws, ring-outs, and special finishes.
1998

#83
A puzzle about raising land so falling water does not leak off the board.
1998

#84
An action game about four heroes collecting keys and fighting through themed worlds.
1999

#85
A dark fantasy shooter about switching between a fighter, a cleric, and a mage.
1997

#86
A shooter about a soldier fighting the Strogg on their home world.
1999

#87
An adventure about Indy exploring Soviet-dug ruins for a Babylonian machine.
2000

#88
A flight shooter about Naboo pilots during the blockade of the planet.
2000

#89
A platformer about a glove that must roll a spell ball to the end of each level.
1998

#90
A third-person shooter about using corners as cover in a terrorist facility.
1999

#91
A stealth-action game about completing spy objectives with disguises and gadgets.
1998

#92
A stunt racer about city courses across the United States.
1998

#93
A racer about weapons, shortcuts, and a loud soundtrack.
1998

#94
A sequel bike racer with more weapons and looping tracks.
1998

#95
A sequel racer about trick scores and item battles on snow.
1999

#96
A car-combat game with new arenas and salvage weapons.
2000

#97
A football sim about playcalling and a season.
1997

#98
A sports game about a soccer game built around the 1998 tournament.
1998

#99
A golf sim set on a real Hawaiian course.
1998

#100
A tactical shooter about planning a room-by-room entry before the mission starts.
1999