
#01
Final Fantasy VII
A role-playing game about Cloud Strife joining a group that wants to stop a corporation from draining the planet.
1997
Platform
Sony's first console, and the start of the 3D blockbuster.
A ranking of the top games on this system, best first. A game that shipped on more than one platform keeps a separate place on each list.
Up to ten guides โ the ones people open most often on PlayStation. The ranking further down is a separate list.
Now the full ranking
The top games on PS1, best first.
100 ranked ยท #01โ#100

#01
A role-playing game about Cloud Strife joining a group that wants to stop a corporation from draining the planet.
1997

#02
A stealth game about Solid Snake infiltrating a nuclear disposal facility in Alaska.
1998

#03
An action RPG about the vampire Alucard exploring Dracula's castle, which rearranges as you grow stronger.
1997

#04
A survival-horror game about a rookie cop and a college student trapped in Raccoon City during a zombie outbreak.
1998

#05
A skateboarding game about completing a checklist of tricks in each level.
2001

#06
A horror game about Harry Mason searching a fogged town for his daughter.
1999

#07
An RPG about a thief named Zidane and a play about a war between kingdoms.
2000

#08
A platformer about a bandicoot running down jungle paths, smashing crates, and escaping a mad scientist.
1996

#09
A driving sim about licenses, hundreds of cars, and tuning.
1999

#10
A 3D fighting game about the King of Iron Fist tournament and sidestepping.
1998

#11
An RPG about cadets, a sorceress, and a junction system that attaches magic to stats.
1999

#12
A strategy RPG about a squire in a kingdom at war, with a job system.
1997

#13
An RPG about a boy who slips into another version of his life and recruits a huge cast.
2000

#14
An RPG about a painter named Fei, giant gears, and a story that shifts to a different structure late.
1998

#15
An RPG about two friends pulled onto opposite sides of a war, with a castle you recruit into.
1999

#16
An RPG about a son of a general gathering 108 stars to resist an empire.
1996

#17
An RPG about an agent in a cursed city, with weapons you build and risk-based combat.
2000

#18
An action game about a set of stealth drills spun out of Metal Gear Solid.
1999

#19
A survival-horror game about a special-tactics team trapped in a mansion.
1996

#20
A survival-horror game about Jill trying to leave Raccoon City while Nemesis hunts her.
1999

#21
A horror game about James Sunderland looking for his wife in Silent Hill.
2001

#22
A platformer about Crash gathering crystals in warp rooms.
1997

#23
A platformer about Crash chasing Cortex through time, with vehicles and new moves.
1998

#24
A 3D platformer about a dragon gliding and charging through realms.
1998

#25
A platformer about skills you earn by helping residents of other worlds.
1999

#26
A Spyro game about recovering stolen dragon eggs with playable friends.
2000

#27
A 3D game about catching monkeys with a gadget-loaded net.
1999

#28
An action-adventure about Lara Croft exploring tombs and jumping with a fixed camera.
1996

#29
An action-adventure about a sequel that adds vehicles and outdoor levels to Lara's tomb raids.
1997

#30
An action-adventure about the vampire Raziel devouring souls and shifting to the spectral realm.
1999

#31
An RPG about a cop in New York during a mitochondria outbreak, with action battles.
1998

#32
A more action-leaning sequel about Aya Brea and a shelter in the desert.
2000

#33
A survival-horror game about a team trapped on an island of dinosaurs.
1999

#34
A survival-horror game about buying weapons with points from dinosaurs you kill.
2000

#35
A horror game about an amnesiac in a city.
2000

#36
A horror game about a boy whose psychic powers overheat his own body.
2000

#37
A horror game about two characters searching a mansion with flashlights.
2001

#38
An action-adventure about a dreamwalker entering people's nightmares.
1997

#39
A western RPG about three drifters and tools that solve dungeon puzzles.
1997

#40
A western RPG about a squad fighting a terrorist group, with a larger toolset.
2000

#41
An RPG about a boy dragon learning from masters who change his stats.
1998

#42
An RPG about a boy and a dragon sharing a story across two parties.
2000

#43
An RPG about Alex becoming a Dragonmaster, told with animated scenes.
1999

#44
An RPG about a boy who finds a girl from the stars.
2000

#45
An RPG about a boy who wants to be an adventurer, with a battle system about position.
1999

#46
An RPG about additions, timed attacks that grow longer as you succeed.
2000

#47
An RPG about building attack strings from directions.
1998

#48
An action RPG about placing lands on a map and following optional stories.
2000

#49
An RPG of several protagonists whose stories barely overlap.
1998

#50
An RPG told across generations with battles built from roles.
2000

#51
An action RPG about private actions that change which characters join.
1999

#52
An RPG about a valkyrie recruiting souls of the dead before Ragnarok.
2000

#53
An RPG about a journalist and rumors that become real.
2000

#54
A strategy RPG about a war and choices that split the story.
1998

#55
A strategy RPG about pilots in wanzers and an internet you can browse in-game.
2000

#56
A strategy game about kingdoms invading hex maps with summonable monsters.
1998

#57
An RPG about capturing and merging monsters.
1999

#58
An action RPG with two protagonists who do not play the same story.
2000

#59
An action game about a swordsman who absorbs enemy techniques.
1998

#60
A platformer about a wild boy recovering a bracelet and clearing events on a map.
1998

#61
A platformer about Tomba traveling by trolley between towns cursed by pigs.
1999

#62
A platformer about grabbing enemies and throwing them to cross gaps.
1998

#63
An action game about Sir Dan, a skeleton knight, crossing a cartoon graveyard.
1998

#64
A puzzle-platformer about a slave who must chant to possess guards and rescue his own.
1997

#65
A puzzle game with more Mudokons to rescue and more chants.
1998

#66
An action-adventure about Mega Man Volnutt digging ruins and defending a city.
1998

#67
An action-adventure about a larger world and ruins that ask for specific weapons.
2000

#68
A robot platformer where you choose X or Zero.
1997

#69
A Mega Man game with bolt shops between the robot masters.
1997

#70
A shooter about a fighter that picks up enemy gunpods.
1998

#71
A shooter about three ships and a force pod.
1999

#72
A drift racer about a season with one of four teams.
1999

#73
A driving sim about license tests and buying road cars.
1998

#74
An anti-gravity racer about weapons and tracks that punish a bad line.
1996

#75
A sequel anti-gravity racer with a campaign of teams.
1999

#76
A driving game about film-like missions in real cities.
1999

#77
A driving game about a sequel that lets you leave the car and continue on foot.
2000

#78
A car-combat game about a tournament of armed vehicles.
1996

#79
A kart racer about boosting at the end of a power slide.
1999

#80
A skateboarding game about skating a checklist of tricks.
1999

#81
A skateboarding game about a sequel that adds the revert, which links vert tricks to manuals.
2001

#82
A fighting game about and the one before the sidestep of Tekken 3.
1996

#83
A weapon fighter, the first Soulcalibur about fighters with blade meters.
1997

#84
A fighting game where one clean hit can end the fight.
1997

#85
A 3D fighting game about holds that counter specific attack types.
1998

#86
A Street Fighter about isms that change the super meter.
1998

#87
A rhythm game about rapping in time with teachers.
1997

#88
A puzzle about clearing cubes before they push you off a platform.
1997

#89
An approachable golf game about spin and a power meter.
1998

#90
A sports game about a soccer game and an early Pro Evolution match.
2001

#91
A third-person shooter about a taser, a sniper rifle, and missions with objectives.
1999

#92
A third-person shooter about a sequel that splits time between Gabe and Lian.
2000

#93
A first-person shooter about an agent in occupied Europe.
1999

#94
A shooter about Manon Batiste and resistance missions.
2000

#95
A rally game about pace notes and damage.
1998

#96
An action game about a light-gun gallery of short shooting challenges.
1998

#97
A puzzle game about entering arrows in time.
1998

#98
A rhythm game about a rabbit jumping obstacles generated from music.
2000

#99
An action-adventure about three criminals in a red-tinted Hong Kong.
2000

#100
An action platformer about Simon's original climb.
2001