N64 #06 · 1996 · E

Mario Kart 64

A kart racer about Mario characters sliding through courses and throwing shells at one another.

Nintendo EAD · 4–8 hrs

Difficulty

It is the Nintendo 64 racing game most living rooms owned. Drift boosts and the lightning bolt still decide a cup.

Tips

  • Start here

    Hop into the turn

    A small hop as you start a drift lines the kart up. Holding the drift long enough for the boost is the whole skill.

  • Multiplayer

    Save the red shell

    A red shell homes. Fire it on a straight when you can see the leader, not into the back of a wall you are about to hit.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

No written walkthroughs turned up. Search for more, then rate the ones worth keeping.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

Search more desks

The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf