N64 #03 · 2000 · E

The Legend of Zelda: Majora's Mask

An adventure about Link repeating the same three days in a town waiting for the moon to fall.

Nintendo EAD · 20–30 hrs

Difficulty

Time resets, and the people of Clock Town keep their schedules. Masks let Link change form and enter places a child cannot.

Tips

  • Start here

    Play the song of time before the last night

    You keep masks, songs, and opened temples. You do not keep the day's progress. Reset on purpose, not when the moon is already on the tower.

  • Secrets

    The bomber notebook tracks people

    Side quests are schedules. Write them down or use the notebook, because a person is only in one place during one hour.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

No written walkthroughs turned up. Search for more, then rate the ones worth keeping.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

Search more desks

The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf