GBA #02 · 2004 · E

The Legend of Zelda: The Minish Cap

An adventure about Link shrinking to the size of the Minish, a tiny people who live in Hyrule's corners.

Capcom · 12–16 hrs

Difficulty

Ezlo, a talking cap, lets Link change size at certain portals. Kinstone fusions with villagers open caves across the map.

Tips

  • Start here

    Fuse kinstones when someone offers

    A matching half opens a chest or a tree somewhere else. The reward is rarely in the room where you fused.

  • Secrets

    Shrink near jars and books

    Many houses have a portal you only notice as a crack. The small path is often a heart piece, not a shortcut.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

No written walkthroughs turned up. Search for more, then rate the ones worth keeping.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

Search more desks

The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf