
Pokémon Emerald
A role-playing game about a trainer in Hoenn trying to calm both Team Aqua and Team Magma.
2004

GBA #02 · 2004 · E
An adventure about Link shrinking to the size of the Minish, a tiny people who live in Hyrule's corners.
Capcom · 12–16 hrs
Ezlo, a talking cap, lets Link change size at certain portals. Kinstone fusions with villagers open caves across the map.
A matching half opens a chest or a tree somewhere else. The reward is rarely in the room where you fused.
Many houses have a portal you only notice as a crack. The small path is often a heart piece, not a shortcut.
Walkthrough
Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.
The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.
No written walkthroughs turned up. Search for more, then rate the ones worth keeping.
No video walkthroughs turned up. Search for more to look again.
On the web
Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.
No written tip guides turned up. Search for more, then rate the ones worth keeping.
No tip videos turned up. Search for more to look again.
The bench
Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

A role-playing game about a trainer in Hoenn trying to calm both Team Aqua and Team Magma.
2004

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