
Pokémon Emerald
A role-playing game about a trainer in Hoenn trying to calm both Team Aqua and Team Magma.
2004

GBA #05 · 2001 · E
A role-playing game about young adepts trying to keep the force of Alchemy sealed.
Camelot Software Planning · 25–30 hrs
Psynergy spells solve field puzzles and win battles. The story continues directly in Golden Sun: The Lost Age.
Move, Frost, and Growth are keys, not just combat spells. A blocked path is usually a spell you already own.
Which elemental Djinn you set on a character changes their class and spells. Swap them at an inn if a boss resists your current set.
Walkthrough
Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.
The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.
No written walkthroughs turned up. Search for more, then rate the ones worth keeping.
No video walkthroughs turned up. Search for more to look again.
On the web
Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.
No written tip guides turned up. Search for more, then rate the ones worth keeping.
No tip videos turned up. Search for more to look again.
The bench
Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

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2004

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