NES #56

NES #56 · 1987 · E

Wizards & Warriors

A platformer about a knight collecting keys and spells inside monster-filled castles.

Rare · Acclaim · 2–4 hrs

Difficulty

Rare's castle crawler with a knight who bounces on skulls. Keys, gems, and a shop in the tree. The boot is the double jump you wanted.

Tips

  • Start here

    Bounce on the first skull, buy the dagger

    The bounce is your jump height. Gems buy keys and the throwing dagger. Don't dump money on a potion if a key is in the same shop.

  • Secrets

    The feather and the boots are the map

    Without them, whole rooms are scenery. Look for the hidden brick that isn't a brick. Continue codes are in the manual and in every FAQ.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf