
Wizards & Warriors
A platformer about a knight collecting keys and spells inside monster-filled castles.
1987

NES #57
NES #57 · 1987 · E
A behind-the-car racing game about shifting gears and beating the clock on scenic roads.
Square · Nintendo · 1–2 hrs
Square's Out Run cousin. A time-extend racer with a night course that still looks expensive. Brake before the hairpin, not in it.
Don't hold turbo through a city turn. The checkpoint is a timer gift — miss one and the run is over. Night course: follow the reflectors, not the scenery.
Even without glasses, the 3D mode changes contrast. Use whichever lets you read the next curve. A crash is a full stop — better to lift.
Walkthrough
Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.
The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.
Rate how helpful this is
No video walkthroughs turned up. Search for more to look again.
On the web
Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.
No written tip guides turned up. Search for more, then rate the ones worth keeping.
No tip videos turned up. Search for more to look again.
The bench
Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

A platformer about a knight collecting keys and spells inside monster-filled castles.
1987

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1987

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1991