NES #02

NES #02 · 1987 · E

The Legend of Zelda

An adventure about Link exploring Hyrule, finding the Triforce pieces, and confronting Ganon.

Nintendo R&D4 · Nintendo · 8–12 hrs

Difficulty

The open-world template: a gold cartridge, a second quest that rearranges every dungeon, and secrets behind candles, bombs, and the recorder. The map is honest if you treat every suspicious alcove as a door.

Tips

  • Start here

    100 rupees, then the blue candle

    Buy the blue candle as soon as you can. It lights dark rooms and burns bushes that hide stairs. The white sword waits at 1,000 rupees in the northeast plateau — grind before Level 4.

  • Secrets

    Recorder warps and the second quest

    Play the recorder on the island lake to drain it for Level 7. Name the second file ZELDA to skip the intro and start quest 2, where dungeon 1 is not where you left it.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf