NES #86

NES #86 · 1988 · E

Mickey Mousecapade

A platformer about Mickey shooting at enemies while Minnie follows close behind.

Hudson Soft · Capcom · 1–2 hrs

Difficulty

A two-sprite platformer: you steer Mickey, Minnie tags along and eats hits. The pentagram rooms are the weird middle. Keys are doors, not score.

Tips

  • Start here

    Let Minnie sit when the room is hot

    If she takes the hit, you both suffer. Clear a platform, then lead her. Stars are the projectile — don't walk into a wizard empty.

  • Secrets

    The hidden rooms need a key you already passed

    Backtrack when a door ignores you. The boss parade at the end is a pattern quiz. Continue from the stage, so don't rush a life into a pit.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf