
Mega Man 5
A robot-master platformer about Mega Man chasing a villain who looks like Proto Man.
1992

NES #85
NES #85 · 1987 · E
A puzzle-platformer about digging pits to trap guards and collect every piece of gold.
Hudson Soft · Broderbund · 4–8 hrs
A hundred screens of digging. Guards pick up gold and drop it. You cannot dig brick that isn't brick. The edit mode is how the game lived in classrooms.
A hole is a timer. Don't dig the brick you still need as a floor. Gold a guard is carrying doesn't count until he drops it.
Beat a few, then build one. That's the soul of Lode Runner. A trap at the spawn is cheap; a trap at the last bar is comedy.
Walkthrough
Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.
The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.
Rate how helpful this is
No video walkthroughs turned up. Search for more to look again.
On the web
Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.
No written tip guides turned up. Search for more, then rate the ones worth keeping.
No tip videos turned up. Search for more to look again.
The bench
Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

A robot-master platformer about Mega Man chasing a villain who looks like Proto Man.
1992

A platformer about Mickey shooting at enemies while Minnie follows close behind.
1988

A game that alternates between a scrolling shooter and an overhead maze.
1989

A beat-'em-up about the Lee brothers avenging a murder with new special moves.
1990