
Final Fantasy VII Rebirth
A story RPG that follows Cloud and his friends across the planet after they leave Midgar.
2024

NES #11
NES #11 · 1990 · E
A turn-based RPG about four warriors restoring the crystals and saving the world.
Square · Nintendo · 20–30 hrs
Four orphans, a class pick that is the whole run, and a time loop hiding in the chaos ending. Buy a canoe, then a ship, then an airship. The floating castle is not the last dungeon.
The classic party needs no Thief. Black Belt becomes a Monk and outdamages everyone once you stop buying him weapons. Two White Mages is a slower clear, not a safer one.
You walk in at level 1 and walk out. Come back with the four orbs lit. The airship sits in the desert south of the crescent — walk, don't warp, the first time you look for it.
Walkthrough
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On the web
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The bench
Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

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2024

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