PS1 #03 · 1997 · T

Castlevania: Symphony of the Night

An action RPG about the vampire Alucard exploring Dracula's castle, which rearranges as you grow stronger.

Konami · 10–15 hrs

Difficulty

Levels are one connected map. Weapons, spells, and transformations are found in side rooms, not only on the critical path.

Tips

  • Start here

    The first ending is a fake

    Beating the lord of the castle once rolls credits early. A specific pair of items opens the inverted castle, which is the rest of the game.

  • Secrets

    The library is a shop and a warp

    The librarian sells the map and later a warp you will want. Do not walk past him on the first visit.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

No written walkthroughs turned up. Search for more, then rate the ones worth keeping.

Video guides

No video walkthroughs turned up. Search for more to look again.

Search more desks

On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

Search more desks

The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf