PS1 #02 · 1998 · M

Metal Gear Solid

A stealth game about Solid Snake infiltrating a nuclear disposal facility in Alaska.

Konami · 10–12 hrs

Difficulty

Guards see footprints and hear gunshots. Codec calls explain the plot, and a few bosses break the usual rules of the room.

Tips

  • Start here

    The radar is a cigarette away

    Guards lose you in the smoke of your own cig. Unequip it when you need the soliton radar, or you are sneaking blind.

  • Bosses

    Psycho Mantis wants port 2

    He reads the controller in port 1. Move it to the second port, or use the keypad code the colonel gives you, or the fight will not proceed.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

No written walkthroughs turned up. Search for more, then rate the ones worth keeping.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

Search more desks

The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf