
Castlevania II: Simon's Quest
An adventure about Simon Belmont wandering towns and mansions to lift Dracula's curse.
1988

NES #26
NES #26 · 1988 · T
A stealth game about Solid Snake sneaking through a fortress instead of shooting everyone.
Konami · Ultra Games · 4–7 hrs
The stealth game that still works as a maze of cameras, trucks, and a frequency list. Big Boss on the radio is not always your friend. The building order is a key ring.
A gunshot is an alarm. Punch guards, hide in trucks, and call every frequency you find. The cigarettes are a pause button, not a joke.
Rescue the right hostages or the rocket launcher never shows. Climb buildings from the rooftop elevators. Destroy Metal Gear with the rockets, then don't trust the last call.
Walkthrough
Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.
The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.
Rate how helpful this is
No video walkthroughs turned up. Search for more to look again.
On the web
Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.
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The bench
Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

An adventure about Simon Belmont wandering towns and mansions to lift Dracula's curse.
1988

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