
Little Samson
A platformer about switching among four heroes, each with a different way of moving.
1992

NES #94
NES #94 · 1990 · E
A puzzle game about freezing enemies into blocks and kicking them to build a path.
Irem · 4–7 hrs
Irem's ice-puzzle. Kickle freezes foes into cubes, kicks them, and builds walkways. The dream islands get rude. A bag is a bomb.
Cubes are floors. Don't kick your last ice into a corner you still need to cross. Enemies respawn — that's a resource.
Some blocks only break one way. If a puzzle looks impossible, you missed a freeze angle, not a hidden item. Passwords per island.
Walkthrough
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On the web
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The bench
Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

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