NES #34

NES #34 · 1986 · E10+

Gradius

A side-scrolling shooter about the Vic Viper collecting power-ups in a fixed order.

Konami · 1–2 hrs

Difficulty

The side-scrolling shooter that invented the power bar. Options are extra ships; a death is a geography lesson. The Moai stage still owns first runs.

Tips

  • Start here

    Speed, missile, two options, laser

    Don't grab every capsule if it would push you past the upgrade you want. Two options is the run. A death in stage 4 is a walk back through the volcano with a peashooter.

  • Secrets

    Pause-code if you must

    The Konami code during pause dumps a full kit — use it to learn, then wean off. Stay in the cradle (middle of the screen) until you know the next gate.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf