NES #05

NES #05 · 1990 · T

Castlevania III: Dracula's Curse

A platformer about Trevor Belmont and his allies climbing toward Dracula's castle.

Konami · 4–7 hrs

Difficulty

A branching campaign with partners who rewrite the route. Trevor is the whip you know; Grant climbs; Sypha deletes crowds; Alucard turns into mist. The hard part is not Dracula — it is picking a path and living with the spirit gauge.

Tips

  • Start here

    Grant first, Sypha for the clock tower

    Grant's stab and wall-climb make early vertical stages honest. Swap to Sypha before the clock tower and later magic-weak bosses. Don't carry both if you still miss Trevor's whip arc.

  • Secrets

    Alucard is behind a fork

    Take the path through the swamp and the sunken ruins to recruit Alucard. His bat form skips whole shafts. The worst ending is skipping partners and whipping Dracula with a raw Trevor.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf