NES #50

NES #50 · 1989 · E10+

Shadowgate

A point-and-click adventure about exploring a castle by examining and using what you find.

ICOM Simulations · Kemco · 4–8 hrs

Difficulty

A point-and-click castle on a controller. Every wrong verb is a death screen with a joke. Keep a torch lit. The skull is not decoration.

Tips

  • Start here

    Light the second torch before the first dies

    Darkness is a game over. Open every bag, don't wear the cursed stuff, and use the spear on the lake creature instead of swimming. Save at every new room if you can.

  • Secrets

    The riddle is the door

    Read every inscription. Use the sphere on the lava, the staff on the wyvern, the golden spike where a key would be rude. Look at things before you use them.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf