NES #90

NES #90 · 1987 · E10+

Section Z

A side-scrolling shooter through a space base that you can run through in either direction.

Capcom · 1–2 hrs

Difficulty

A side-scrolling shooter numbered in rooms. You pick a path through Z. MISS the right door and you take the long way. Capsules are a loadout.

Tips

  • Start here

    The number on the door is the map

    Write them down. A backward room is not always a mistake. Keep the laser if you have it; the wide shot is for crowds.

  • Secrets

    The good ending is a route

    Certain section chains skip the worst halls. If a capsule is behind a turret, it's probably the one you want. Don't rush a door you haven't read.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

Video guides

No video walkthroughs turned up. Search for more to look again.

Search more desks

On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

Search more desks

The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf