DS #07 · 2007 · E

The Legend of Zelda: Phantom Hourglass

An adventure about Link sailing a small sea on the DS, drawing routes with the stylus.

Nintendo EAD · 15–20 hrs

Difficulty

Toon Link searches for a ghost ship. The Temple of the Ocean King is a dungeon you return to, on a timer.

Tips

  • Start here

    Draw the path, then stop steering

    A clean line on the sea chart beats tapping the boat every few seconds. Notes you write on the map stay for the next visit.

  • Advanced

    The hourglass is a route, not a fight

    In the Temple of the Ocean King, skip guards you do not need. Sand only returns if you find more, and combat spends it.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

No written walkthroughs turned up. Search for more, then rate the ones worth keeping.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf