PS4 #56 · Switch #58 · PS5 #79 · 2019 · M

Persona 5 Royal

A stylish RPG about Tokyo students who steal the corrupted hearts of powerful adults.

Atlus · Sega · 80–120 hrs

Difficulty

A calendar RPG where Confidants are the skill tree and palaces are the dungeons. Royal's third semester is missable; baton passes and a gallows fusion on alarm night are the combat.

Tips

  • Start here

    Confidants over extra palace days

    Temperance (Kawakami) for extra time, Fortune (Chihaya) for affinity boosts, and Strength (the Twin Wardens) for fusions you couldn't otherwise make. A palace at 100% can wait a day; a Confidant rank cannot always.

  • Start here

    Baton pass to the weakness

    Knock down with the right element, then baton pass to the next color the remaining enemies are weak to. A 1-More that doesn't pass is leaving a full extra turn on the table. Send the calling card the day you can also beat the boss.

  • Advanced

    Gallows, electric chair, hangman

    Use the electric chair on alarm for a better item, the gallows to feed extra XP into a persona you actually run, and hangman to print skill cards. Jazz club (Royal) teaches skills you would otherwise fuse for.

  • Advanced

    Mementos requests are Confidant gates

    Several Confidants stop until you finish their Mementos request. Do them the next time you dive; don't wait for a 'big' Mementos trip that never comes.

  • Secrets

    Councillor rank 9 before 11/17

    Maruki (Councillor) must be rank 9 by November 17 or you skip the entire third semester, Kasumi's real arc, and the true ending. This is the one date in the game that is not a suggestion.

  • Secrets

    Class answers are Knowledge

    Classroom answers give Knowledge and charm you would otherwise spend evenings on. Akechi's third-semester beats and the Jazz club persona lessons are easy to leave unopened if you never check the hangout list on a rainy day.

  • Builds

    One persona per role

    A Yoshitsune or a later almighty carry, a support with Charge/Concentrate and Dekaja, and a coverage persona for the elements your party doesn't have. Don't keep a party of four people who all hit weak Phys.

  • Bosses

    Okumura is a baton exam

    The president's palace boss is a timer plus a baton-pass chain. If you have not ranked the Confidants that boost baton damage, this is the fight that tells you. Later, Maruki is a mechanic fight; read the Showtime and the will seeds.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf