PSP #04 · 2008 · T

Monster Hunter Freedom Unite

An action game about hunting giant monsters and carving them into better weapons.

Capcom · 80+ hrs

Difficulty

Quests are timed hunts. You pick a weapon style, learn a monster's tells, and bring items because the game will not heal you on its own.

Tips

  • Start here

    Paint the monster

    A paintball shows the target on the map when it leaves. Chasing a fleeing wyvern on foot wastes the clock.

  • Bosses

    Sharpen when it changes zone

    A dull weapon bounces. The walk between areas is the safe moment to sharpen, eat, and reload, not the middle of a roar.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

No written walkthroughs turned up. Search for more, then rate the ones worth keeping.

Video guides

No video walkthroughs turned up. Search for more to look again.

Search more desks

On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

Search more desks

The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf