NES #75

NES #75 · 1987 · E

The Goonies II

An adventure-platformer about Mikey exploring caves and hideouts to rescue his friends.

Konami · 4–7 hrs

Difficulty

A side-scrolling search with 3D rooms behind doors. Mikey hammers, yoyos, and scuba-dives through a mansion-and-cave map. Bombs find the hollow brick.

Tips

  • Start here

    Yo-yo first, hammer the suspicious brick

    If a wall looks blank, hit it. Doors into 3D rooms want the right item in hand. Map the ladders; the house loops on itself.

  • Secrets

    Rescue enough Goonies before the last door

    The late tools (glasses, diving suit) sit behind rescued kids. Don't rush the Fratellis. A password is a floor, not a full save.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf