
Teenage Mutant Ninja Turtles II: The Arcade Game
A beat-'em-up about the four Ninja Turtles fighting through stages based on their arcade game.
1990

NES #42
NES #42 · 1990 · E
An action RPG about a boy with an elemental sword waking in a world after a nuclear war.
SNK · 8–12 hrs
A post-war Zelda from SNK with elemental blades and a charged slash that is the whole combat system. Towns hide in a ruined world. Status shots matter as much as steel.
A charged slash is a different weapon. Match the blade to the region — ice on fire doors, thunder on the robots. Talk to every elder twice.
Some 'blocked' coasts are a song or an item away. Don't grind the first field forever — the next town sells the sword that makes that field trivial.
Walkthrough
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On the web
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The bench
Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

A beat-'em-up about the four Ninja Turtles fighting through stages based on their arcade game.
1990

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