SNES #01 · 1991 · E

The Legend of Zelda: A Link to the Past

An adventure about Link moving between the light world and a dark mirror of Hyrule.

Nintendo EAD · 12–16 hrs

Difficulty

Three pendants open the first half. The dark world repeats the map with new dungeons, and the Master Sword is the hinge between them.

Tips

  • Start here

    Mark the portals

    The dark world lines up with the light one. A place you cannot reach yet is often a portal you already walked past in the other world.

  • Secrets

    Bottles and the bug net

    Fairies in a bottle are the extra life. The net and a few jars under bushes are easy to skip on the way to the next dungeon.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Text guides

No written walkthroughs turned up. Search for more, then rate the ones worth keeping.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf