NES #39

NES #39 · 1992 · E

Dragon Warrior IV

A chapter-based RPG about several heroes whose separate stories join into one quest.

Chunsoft · Nintendo · 30–40 hrs

Difficulty

Five prologue campaigns that hand you a party, then a final chapter where the AI companions have opinions. Don't sell the chapter-1 gear. The wagon is inventory, not flavor.

Tips

  • Start here

    Play the chapters, keep the loot

    Every prologue character rejoins. Don't sell unique weapons. Talk to every wagon NPC — the AI tactics menu is the combat system in chapter 5.

  • Advanced

    Turn off the hero's AI when it matters

    The final chapter lets companions act on their own. Set tactics per fight. A manual hero plus 'focus on the boss' is how the last dungeon stops being a wipe.

Walkthrough

Walkthroughs that already exist

Written guides and videos are listed separately. The first time a game is opened, the web is searched once. Later visits reuse that result. Six of each show here.

The first visit searches the web. Rate a result from 1 to 5 so the next person can skip the wait.

Video guides

No video walkthroughs turned up. Search for more to look again.

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On the web

Tips and tricks guides

Written tips and video tips are listed separately. Rated ones stay, up to six of each unless more than six have been rated.

Text guides

No written tip guides turned up. Search for more, then rate the ones worth keeping.

Video guides

No tip videos turned up. Search for more to look again.

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The bench

Summoned prints

Makers already conjured these. Five of the most-downloaded models tied to this game, from Printables and Thangs.

Along the same shelf